dfrm.h File Reference

#include <windom.h>
#include <windom/mt_dfrm.h>

Go to the source code of this file.

Defines

#define dfrm_create(m, t)   mt_dfrm_create (gl_appvar,m,t)
 Create a new form, see mt_dfrm_create().
#define dfrm_free(d)   mt_dfrm_free(gl_appvar,d)
 Release from the memory a form, see mt_dfrm_create().
#define dfrm_add_menu(d, l)   mt_dfrm_add_menu(gl_appvar,d,l)
 Add and place an object in a form, see mt_dfrm_add_menu().
#define dfrm_win_attach(t, w, d)   mt_dfrm_win_attach(gl_appvar,t,w,d)
 Makes effective bindings performed with mt_dfrm_attach(), see mt_dfrm_win_attach().
#define dfrm_find_label(d, l)   mt_dfrm_find_label(gl_appvar,d,l)
 Searching object by its label, see mt_dfrm_find_label().
#define dfrm_delete(d, i)   mt_dfrm_delete(gl_appvar,d,i)
 Delete an object from a form, see mt_dfrm_delete().
#define dfrm_new_button(d, t, l)   mt_dfrm_new_button(gl_appvar,d,t,l)
 Create buttons objects, see mt_dfrm_new_button().
#define dfrm_new_label(d, t, l)   mt_dfrm_new_label(gl_appvar,d,t,l)
 Create a string object, see mt_dfrm_new_label().
#define dfrm_new_tbox(d, w, h, l)   mt_dfrm_new_tbox(gl_appvar,d,w,h,l)
 Create a box with a title, see mt_dfrm_new_tbox().
#define dfrm_new_text(d, tc, ta, ts, tm, t)   mt_dfrm_new_text(gl_appvar,d,tc,ta,ts,tm,t)
 Create a text object, see mt_dfrm_new_text().
#define dfrm_new_ftext(d, tc, ta, ts, tm, fc, fs, bc, bp, t)   mt_dfrm_new_ftext(gl_appvar,d,tc,ta,ts,tm,fc,fs,bc,bp,t)
 Create a boxed text object, see mt_dfrm_new_ftext().
#define dfrm_new_mtext(d, w, h, tc, ta, tm, fc, fs, bc, bp, t)   mt_dfrm_new_mtext(gl_appvar,d,w,h,tc,ta,tm,fc,fs,bc,bp,t)
 Create a multilined text object, see mt_dfrm_new_mtext().
#define dfrm_new_edit(d, tc, tm, t, v)   mt_dfrm_new_edit(gl_appvar,d,tc,tm,t,v)
 Create an editable field , see mt_dfrm_new_edit().
#define dfrm_new_fedit(d, tc, fs, fc, bp, bc, tm, t, v)   mt_dfrm_new_fedit(gl_appvar,d,tc,fs,fc,bp,bc,tm,t,v)
 Create a framed editable field , see mt_dfrm_new_fedit().
#define dfrm_new_xedit(d, t, tc, l, v)   mt_dfrm_new_xedit(gl_appvar,d,t,tc,l,v)
 Create a editable object without limitation of text lenght, see mt_dfrm_new_xedit().
#define dfrm_new_icon(d, i, du)   mt_dfrm_new_icon(gl_appvar,d,i,du)
 Create a monochrome icon , see mt_dfrm_new_icon().
#define dfrm_new_cicon(d, i, du)   mt_dfrm_new_cicon(gl_appvar,d,i,du)
 Create a color icon , see mt_dfrm_new_cicon().
#define dfrm_new_line(d, w, h, p, s, c, wi, st, e)   mt_dfrm_new_line(gl_appvar,d,w,h,p,s,c,wi,st,e)
 Create a line (or arrow) object.
#define dfrm_new_xcicon(d, i, du)   mt_dfrm_new_xcicon(gl_appvar,d,i,du)
 Create a WinDom color icon , see mt_dfrm_new_xcicon().
#define dfrm_new_image(d, i, du)   mt_dfrm_new_image(gl_appvar,d,i,du)
 Creates an object displaying an image, see mt_dfrm_new_image().
#define dfrm_new_texture(d, i, w, h)   mt_dfrm_new_texture(gl_appvar,d,i,w,h)
 Creates an object displaying a texture, see mt_dfrm_new_texture().
#define dfrm_new_dmenu(d, t, i)   mt_dfrm_new_dmenu(gl_appvar,d,t,i)
 Macro function building a minimal structure for a desktop menu, see mt_dfrm_new_dmenu().
#define dfrm_new_slider(d, s, o, u, b, sl, dn)   mt_dfrm_new_slider(gl_appvar,d,s,o,u,b,sl,dn)
 Macro function building a slider, see mt_dfrm_new_slider().
#define dfrm_thumb_new(d, s)   mt_dfrm_thumb_new(gl_appvar,d,s)
 TODO, see mt_dfrm_thumb_new().
#define dfrm_thumb_add(d, r, l)   mt_dfrm_thumb_add(gl_appvar,d,r,l)
 TODO, see mt_dfrm_thumb_add().
#define dfrm_thumb_end(d, r, w)   mt_dfrm_thumb_end(gl_appvar,d,r,w)
 TODO, see mt_dfrm_thumb_end().
#define dfrm_form(d, a, n, g)   mt_dfrm_form(gl_appvar,d,a,n,g)
 Quick declaration of a form window, see mt_dfrm_form().
#define dfrm_modal(d, m)   mt_dfrm_modal(gl_appvar,d,m)
 Quick declaration of a modal form window, see mt_dfrm_modal().
#define dfrm_toolbar(w, d)   mt_dfrm_toolbar(gl_appvar,w,d)
 Quick declaration of a toolbar in a window, see mt_dfrm_toolbar().
#define dfrm_menu(w, d)   mt_dfrm_menu(gl_appvar,w,d)
 Quick declaration of a menu in a window (or desktop menu), see mt_dfrm_menu().
#define dfrm_load_str(f)   mt_dfrm_load_str(gl_appvar,f)
 Load strings from a text file generated by dfrmstr, see mt_dfrm_load_str().


Detailed Description


Generated on Thu Dec 23 18:55:34 2010 for Dynamic Forms by  doxygen 1.5.8