windom.h

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00001 /*
00002  * WinDom: a high level GEM library
00003  * Copyright (c) 1997-2006 windom authors (see AUTHORS file)
00004  *
00005  * This library is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU Lesser General Public
00007  * License as published by the Free Software Foundation; either
00008  * version 2.1 of the License, or (at your option) any later version.
00009  *
00010  * This library is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013  * Lesser General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU Lesser General Public
00016  * License along with this library; if not, write to the Free Software
00017  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00018  *
00019  * $Source: /cvsroot/windom/htdocs/doc/html/windom_8h-source.html,v $
00020  *
00021  * CVS info:
00022  *   $Author: bercegeay $
00023  *   $Date: 2006/06/22 11:58:30 $
00024  *   $Revision: 1.5 $
00025  */
00026 
00027 #ifndef __WINDOM__
00028 #define __WINDOM__
00029 
00030 #ifndef __MT_WINDOM__
00031 #include <mt_wndm.h>
00032 #endif
00033 
00034 #include <gem.h>
00035 
00036 __BEGIN_DECLS
00037 
00038 /* Global variables
00039  ***********************/
00040 
00041 extern APPvar           *gl_appvar;
00042 
00043 /* some macros for backward compatibility */
00044 #define app (*gl_appvar)
00045 #define wglb (gl_appvar->wglb)
00046 #define evnt (gl_appvar->evnt)
00047 
00048 #ifdef FORM
00049 #undef FORM
00050 #define FORM(win)   (((W_FORM*)mt_DataSearch( gl_appvar, win, WD_WFRM))->root)
00051 #endif
00052 
00053 
00054 /* Function Prototypes
00055  ***********************/
00056 
00057 /* Application Library */
00062 extern int ApplInit( void);
00063 
00065 extern int ApplExit( void);
00066 
00068 static inline int ApplSet( int mode, short v1, short v2, short v3, short v4) {
00069     return mt_ApplSet( gl_appvar, mode, v1, v2, v3, v4);
00070 }
00071 
00073 static inline int ApplGet( int mode, short *v1, short *v2, short *v3, short *v4) {
00074     return mt_ApplGet( gl_appvar, mode, v1, v2, v3, v4);
00075 }
00076 
00078 static inline int ApplName( char *name, int id) {
00079     return mt_ApplName( gl_appvar, name, id);
00080 }
00081 
00083 static inline int ApplControl( int ap_cid, int ap_cwhat, void *ap_cout) {
00084     return mt_ApplControl( gl_appvar, ap_cid, ap_cwhat, ap_cout);
00085 }
00086 
00088 static inline int ApplWrite(int to, int msg, int b3, int b4, int b5, int b6, int b7) {
00089     return mt_ApplWrite(gl_appvar,to,msg,b3,b4,b5,b6,b7);
00090 }
00091 
00094 /* AV library */
00098 static inline int AvInit( char *name, int status, long idle) {
00099     return mt_AvInit( gl_appvar, name, status, idle);
00100 }
00101 
00102 static inline void  AvExit ( void) {
00103     mt_AvExit( gl_appvar);
00104 }
00105 
00106 static inline INT16* AvStatus ( void) {
00107     return mt_AvStatus( gl_appvar);
00108 }
00109 
00110 static inline char* AvServer ( void) {
00111     return mt_AvServer( gl_appvar);
00112 }
00113 
00114 static inline int AvWaitfor( int msg, INT16 *buf, long idle) {
00115     return mt_AvWaitfor( gl_appvar, msg, buf, idle);
00116 }
00117 
00120 /* BubbleGEM library */ 
00124 static inline int BubbleCall  ( char *help, int x, int y) {
00125     return mt_BubbleCall ( gl_appvar, help, x, y);
00126 }
00127 
00128 static inline int BubbleModal ( char *help, int x, int y) {
00129     return mt_BubbleModal ( gl_appvar, help,  x,  y);
00130 }
00131 
00132 static inline int  BubbleDo    ( OBJECT *tree, int __index) {
00133     return mt_BubbleDo ( gl_appvar, tree, __index);
00134 }
00135 
00136 static inline int BubbleAttach( OBJECT *tree, int __index, char *help) {
00137     return mt_BubbleAttach ( gl_appvar, tree, __index, help) ;
00138 }
00139 
00140 static inline void BubbleFree  ( void) {
00141     mt_BubbleFree  (gl_appvar );
00142 }
00143 
00144 static inline int BubbleFind  ( OBJECT *tree, int __index, char **help) {
00145     return mt_BubbleFind  ( gl_appvar, tree, __index, help);
00146 }
00147 
00148 static inline int BubbleEvnt  ( void) {
00149     return mt_BubbleEvnt  ( gl_appvar);
00150 }
00151 
00152 static inline int BubbleGet   ( void) {
00153     return mt_BubbleGet   ( gl_appvar);
00154 }
00155 
00156 /* this function no more exist */
00157 #define BubbleConf(a)         /* nothing */
00158 
00161 /* Configuration library */
00165 static inline int ConfRead( void) {
00166     return mt_ConfRead(gl_appvar);
00167 }
00168 
00169 static inline int ConfGetLine( char *string) {
00170     return mt_ConfGetLine(gl_appvar,string);
00171 }
00172 
00173 static inline int ConfWindom( void) {
00174     return mt_ConfWindom(gl_appvar);
00175 }
00176 
00178 int     ConfInquire( char *keyword, char *fmt, ...);
00179 
00181 int     ConfWrite( char *keyword, char *fmt, ...);
00182 
00185 /* Data library */
00188 static inline int DataAttach ( WINDOW *win, long magic, void *data) {
00189     return mt_DataAttach(gl_appvar,win,magic,data);
00190 }
00191 
00192 static inline int DataDelete ( WINDOW *win, long magic) {
00193     return mt_DataDelete(gl_appvar,win,magic);
00194 }
00195 
00196 static inline void* DataSearch ( WINDOW *win, long magic) {
00197     return mt_DataSearch(gl_appvar,win,magic);
00198 }
00201 /* Event library */
00206 static inline int EvntWindom( int __evnt) {
00207     return mt_EvntWindom(gl_appvar, __evnt);
00208 }
00209 
00210 static inline int EvntWindomBuff( int __evnt, short buff[8]) {
00211     return mt_EvntWindomBuff(gl_appvar,__evnt,buff);
00212 }
00213 
00215 static inline int EvntAdd( WINDOW *win, int msg, func_evnt proc, int mode) {
00216     return mt_EvntAdd(gl_appvar,win,msg,proc,mode);
00217 }
00218 
00220 static inline int EvntAttach ( WINDOW *win, int msg, func_evnt proc) {
00221     return mt_EvntAttach(gl_appvar,win,msg,proc);
00222 }
00223 
00225 static inline int EvntDataAdd ( WINDOW *win, int msg, func_evntdata proc, void *data, int mode) {
00226     return mt_EvntDataAdd(gl_appvar,win,msg,proc,data,mode);
00227 }
00228 
00230 static inline int EvntDataAttach( WINDOW *win, int msg, func_evntdata proc, void *data) {
00231     return mt_EvntDataAttach(gl_appvar,win,msg,proc,data);
00232 }
00233 
00235 static inline int EvntDelete ( WINDOW *win, int msg) {
00236     return mt_EvntDelete(gl_appvar,win,msg);
00237 }
00238 
00240 static inline void* EvntFind ( WINDOW *win, int msg) {
00241     return mt_EvntFind(gl_appvar,win,msg);
00242 }
00243 
00245 static inline int EvntExec ( WINDOW *win, short buff[8]) {
00246     return mt_EvntExec(gl_appvar,win,buff);
00247 }
00248 
00250 static inline void EvntClear ( WINDOW *win) {
00251     mt_EvntClear(gl_appvar,win);
00252 }
00253 
00255 static inline int EvntRemove ( WINDOW *win, int msg, void *proc) {
00256     return mt_EvntRemove(gl_appvar,win,msg,proc);
00257 }
00258 
00260 static inline void EvntDisable ( WINDOW *win, int msg) {
00261     mt_EvntDisable(gl_appvar,win,msg);
00262 }
00263 
00265 static inline void EvntEnable ( WINDOW *win, int msg) {
00266     mt_EvntEnable(gl_appvar,win,msg);
00267 }
00268 
00270 static inline void EvntRedraw ( WINDOW *win) {
00271     mt_EvntRedraw(gl_appvar,win);
00272 }
00273 
00275 static inline void  EvntRedrawGrect( WINDOW *win, GRECT *work) {
00276     mt_EvntRedrawGrect(gl_appvar,win,work);
00277 }
00278 
00281 /* Formular library */
00286 static inline WINDOW* FormWindBegin( OBJECT *dial, char *nom) {
00287     return mt_FormWindBegin(gl_appvar,dial,nom);
00288 }
00289 
00291 static inline void FormWindEnd  ( void) {
00292     mt_FormWindEnd(gl_appvar);
00293 }
00294 
00296 static inline int FormWindDo ( int __evnt) {
00297     return mt_FormWindDo(gl_appvar,__evnt);
00298 }
00299 
00300 static inline int FormWindDoBuff( int __evnt, short buff[8]) {
00301     return mt_FormWindDoBuff(gl_appvar,__evnt,buff);
00302 }
00303 
00305 static inline int FormAttach ( WINDOW *win, OBJECT *tree, func_evnt func) {
00306     return mt_FormAttach(gl_appvar,win,tree,func);
00307 }
00308 
00310 static inline void  FormResize ( WINDOW *win, INT16 *x, INT16 *y, INT16 *w, INT16 *h) {
00311     mt_FormResize(gl_appvar,win,x,y,w,h);
00312 }
00313 
00315 static inline WINDOW* FormCreate ( OBJECT *tree, int attrib, func_evnt func, char *name, GRECT *coord, int grow, int dup) {
00316     return mt_FormCreate(gl_appvar,tree,attrib,func,name,coord,grow,dup);
00317 }
00318 
00320 static inline int FormSave ( WINDOW *win, int mode) {
00321     return mt_FormSave(gl_appvar,win,mode);
00322 }
00323 
00325 static inline int FormRestore ( WINDOW *win, int mode) {
00326     return mt_FormRestore ( gl_appvar, win, mode);
00327 }
00328 
00330 static inline void FormBegin ( OBJECT *tree, MFDB *bckgrnd) {
00331     mt_FormBegin ( gl_appvar, tree, bckgrnd);
00332 }
00333 
00335 static inline void FormEnd ( OBJECT *tree, MFDB *bckgrnd) {
00336     mt_FormEnd ( gl_appvar, tree, bckgrnd);
00337 }
00338 
00340 #define FormDo(a,b)                 mt_form_do(a,b,gl_appvar->aes_global)
00341 
00343 static inline void* FormThumb ( WINDOW *win, int *idxthb, int *idxbut, int nb) {
00344     return mt_FormThumb ( gl_appvar, win, idxthb, idxbut, nb);
00345 }
00346 
00348 static inline void FormThbSet ( WINDOW *win, int but) {
00349     mt_FormThbSet ( gl_appvar, win, but);
00350 }
00351 
00353 static inline int FormThbGet ( void   *thb, int mode) {
00354     return mt_FormThbGet ( gl_appvar, thb, mode);
00355 }
00356 
00358 int     FormAlert( int but, char fmt[], ...);
00359 
00361 void __CDECL stdFormClose(WINDOW *win, int ind, int mode, void *data);
00362 
00366 /* Mouse library */
00370 static inline void MouseObjc ( OBJECT *tree, int __index) {
00371     mt_MouseObjc ( gl_appvar, tree, __index);
00372 }
00373 
00374 static inline void MouseWork ( void) {
00375     mt_MouseWork( gl_appvar);
00376 }
00377 
00378 static inline void MouseSprite ( OBJECT *tree, int __index) {
00379     mt_MouseSprite ( gl_appvar, tree, __index);
00380 }
00381 
00385 /* Frame library */
00389 static inline void FrameInit ( void) {
00390     mt_FrameInit(gl_appvar);
00391 }
00392 
00393 static inline void FrameExit ( void) {
00394     mt_FrameExit(gl_appvar);
00395 }
00396 
00397 static inline WINDOW* FrameCreate ( int attrib) {
00398     return mt_FrameCreate ( gl_appvar, attrib);
00399 }
00400 
00401 static inline void FrameAttach ( WINDOW *win, WINDOW *src, int line, int col, int w, int h, int mode) {
00402     mt_FrameAttach ( gl_appvar, win, src, line, col, w, h, mode);
00403 }
00404 
00405 static inline WINDOW* FrameRemove ( WINDOW *win, WINDOW *child, int line, int col) {
00406     return mt_FrameRemove ( gl_appvar, win, child, line, col);
00407 }
00408 
00409 void    FrameSet( WINDOW *win, int mode, ...);
00410 
00411 void    FrameGet( WINDOW *win, int mode, ...);
00412 
00413 static inline WINDOW* FrameFind ( WINDOW *win, int x, int y) {
00414     return mt_FrameFind   ( gl_appvar, win, x, y);
00415 }
00416 
00417 static inline WINDOW* FrameSearch ( WINDOW *win, int line, int col) {
00418     return mt_FrameSearch ( gl_appvar, win, line, col);
00419 }
00420 
00421 static inline int FrameCalc ( WINDOW *win, int mode, INT16 *x, INT16 *y, INT16 *w, INT16 *h) {
00422     return mt_FrameCalc ( gl_appvar, win, mode, x, y, w, h);
00423 }
00424 
00427 /* Font  library */
00430 static inline int     FontName2Id     ( char *name) {
00431     return mt_FontName2Id ( gl_appvar,name );
00432 }
00433 
00434 static inline int     FontId2Name     ( int id, char *name) {
00435     return mt_FontId2Name ( gl_appvar, id, name);
00436 }
00437 
00438 static inline int     VstLoadFonts    ( int res) {
00439     return mt_VstLoadFonts ( gl_appvar, res );
00440 }
00441 
00442 static inline void    VstUnloadFonts( int res) {
00443     mt_VstUnloadFonts ( gl_appvar, res);
00444 }
00445 
00446 static inline int     VstFont         ( int id) {
00447     return mt_VstFont ( gl_appvar, id);
00448 }
00449 
00450 static inline int     VqtName         ( int elem, char *name) {
00451     return mt_VqtName ( gl_appvar, elem, name);
00452 }
00453 
00454 static inline int     VqtXname        ( int id, int __index, char *name, int *fl) {
00455     return mt_VqtXname ( gl_appvar, id, __index, name, fl);
00456 }
00457 
00460 /* Selector library */
00463 static inline int FselInput ( char *path, char *fname, char *ext, char *title, char *lpath, char *lext) {
00464     return mt_FselInput ( gl_appvar, path, fname, ext, title, lpath, lext);
00465 }
00466 
00467 static inline int FontSel ( char *title, char *example, int flags, int *id, int *size, char *name) {
00468     return mt_FontSel ( gl_appvar, title, example, flags, id, size, name);
00469 }
00472 /* Menu library */
00475 static inline int     MenuBar   ( OBJECT *menu, int mode) {
00476     return mt_MenuBar( gl_appvar, menu, mode);
00477 }
00478 
00479 static inline int     MenuTnormal ( WINDOW *win, int title, int mode) {
00480     return mt_MenuTnormal( gl_appvar, win, title,mode );
00481 }
00482 
00483 static inline int     MenuIcheck  ( WINDOW *win, int title, int mode) {
00484     return mt_MenuIcheck( gl_appvar, win, title, mode);
00485 }
00486 
00487 static inline int     MenuText  ( WINDOW *win, int title, char *txt) {
00488     return mt_MenuText( gl_appvar, win, title, txt);
00489 }
00490 
00491 static inline int     MenuDisable ( void) {
00492     return mt_MenuDisable( gl_appvar);
00493 }
00494 
00495 static inline int     MenuEnable  ( void) {
00496     return mt_MenuEnable( gl_appvar);
00497 }
00498 
00499 static inline int     MenuPopUp ( void *data, int x, int y, int max, int size, int item, int mode) {
00500     return mt_MenuPopUp( gl_appvar, data, x, y, max, size, item, mode);
00501 }
00502 
00503 static inline void    MenuScroll  ( WINDOW *win, int dir) {
00504     mt_MenuScroll( gl_appvar, win, dir);
00505 }
00506 
00507 /* TODO function under developped. Dont use it */
00508 static inline int     MenuAttach  ( int flag, OBJECT *tree, short item, MENU *mdata) {
00509     return mt_MenuAttach( gl_appvar, flag, tree, item, mdata);
00510 }
00511 
00514 /* Object library */
00519 static inline int ObjcChar ( OBJECT *tree, int idx, int put) {
00520     return mt_ObjcChar (gl_appvar, tree, idx, put);
00521 }
00522 
00524 static inline int ObjcChange (int mode, void *data, int __index, int state, int redraw) {
00525     return mt_ObjcChange( gl_appvar, mode, data, __index, state, redraw);
00526 }
00527 
00529 static inline int ObjcDraw ( int mode, void *win, int __index, int child_depth) {
00530     return mt_ObjcDrawParent ( gl_appvar, mode, win, __index, 0, child_depth);
00531 }
00532 
00534 static inline int ObjcDrawParent ( int mode, void *win, int __index, int parent_depth, int child_depth) {
00535     return mt_ObjcDrawParent ( gl_appvar, mode, win, __index, parent_depth, child_depth);
00536 }
00537 
00539 static inline int ObjcIsHidden ( int mode, void *win, int __index) {
00540     return mt_ObjcIsHidden    ( gl_appvar, mode, win, __index);
00541 }
00542 
00544 static inline OBJECT* ObjcDup ( OBJECT *tree, WINDOW *win) {
00545     return mt_ObjcDup         ( gl_appvar, tree, win);
00546 }
00547 
00549 static inline OBJECT *ObjcNDup ( OBJECT *src,  WINDOW *win, int nb) {
00550     return mt_ObjcNDup        ( gl_appvar, src,  win, nb);
00551 }
00552 
00554 static inline int ObjcEdit ( int mode, WINDOW *win, int obj, int val, INT16 *idx, int kind) {
00555     return mt_ObjcEdit        ( gl_appvar, mode, win, obj, val, idx, kind);
00556 }
00557 
00559 static inline void ObjcFree ( OBJECT *tree) {
00560     mt_ObjcFree        ( gl_appvar, tree);
00561 }
00562 
00564 static inline char* ObjcString ( OBJECT *tree, int __index, char *put) {
00565     return mt_ObjcString      ( gl_appvar, tree, __index, put);
00566 }
00567 
00569 #define ObjcStrCpy(tree,index,str)      strcpy(mt_ObjcString(gl_appvar,tree,index,NULL),str)
00570 
00572 static inline void ObjcStr3d ( OBJECT *tree) {
00573     mt_ObjcStr3d       ( gl_appvar, tree);
00574 }
00575 
00577 static inline int ObjcWindDraw ( WINDOW *win, OBJECT *tree, int __index, int depth, int xclip, int yclip, int wclip, int hclip) {
00578     return mt_ObjcWindDraw    ( gl_appvar, win, tree, __index, depth, xclip, yclip, wclip, hclip);
00579 }
00580 
00582 static inline int ObjcWindDrawParent( WINDOW *win, OBJECT *tree, int __index, int parent_depth, int child_depth, int xclip, int yclip, int wclip, int hclip) {
00583     return mt_ObjcWindDrawParent( gl_appvar, win, tree, __index, parent_depth, child_depth, xclip, yclip, wclip, hclip);
00584 }
00585 
00587 static inline int ObjcWindChange ( WINDOW *win, OBJECT *tree, int __index, int xclip, int yclip, int wclip, int hclip, int state) {
00588     return mt_ObjcWindChange  ( gl_appvar, win, tree, __index, xclip, yclip, wclip, hclip, state);
00589 }
00590 
00592 static inline OBJECT *ObjcTree ( int mode, WINDOW *win) {
00593     return mt_ObjcTree         ( gl_appvar, mode, win);
00594 }
00595 
00596 static inline int ObjcAttachVar( int mode, WINDOW *win, int __index, int *var, int value_when_selected ) {
00597     int mt_ObjcAttach ( APPvar *, int, WINDOW *, int, int, ...);
00598     return mt_ObjcAttach( gl_appvar, mode, win, __index, BIND_VAR, var, value_when_selected);
00599 }
00600 
00601 static inline int ObjcAttachBit( int mode, WINDOW *win, int __index, int *var, int bit ) {
00602     int mt_ObjcAttach ( APPvar *, int, WINDOW *, int, int, ...);
00603     return mt_ObjcAttach( gl_appvar, mode, win, __index, BIND_BIT, var, bit);
00604 }
00605 
00606 static inline int ObjcAttachFormFunc( WINDOW *win, int __index, func_bind fn, void *data ) {
00607     int mt_ObjcAttach ( APPvar *, int, WINDOW *, int, int, ...);
00608     return mt_ObjcAttach( gl_appvar, OC_FORM, win, __index, BIND_FUNC, fn, data);
00609 }
00610 
00611 static inline int ObjcAttachTBFunc( WINDOW *win, int __index, func_bind fn, void *data ) {
00612     int mt_ObjcAttach ( APPvar *, int, WINDOW *, int, int, ...);
00613     return mt_ObjcAttach( gl_appvar, OC_TOOLBAR, win, __index, BIND_FUNC, fn, data);
00614 }
00615 
00616 static inline int ObjcAttachMenuFunc( WINDOW *win, int __index, func_bindmenu fn, void *data ) {
00617     int mt_ObjcAttach ( APPvar *, int, WINDOW *, int, int, ...);
00618     return mt_ObjcAttach( gl_appvar, OC_MENU, win, __index, BIND_FUNC, fn, data);
00619 }
00620 
00623 /* Window library */
00628 static inline WINDOW* WindCreate ( int GemAttrib, int x, int y, int w, int h) {
00629     return mt_WindCreate ( gl_appvar, GemAttrib, x, y, w, h);
00630 }
00631 
00633 static inline int WindOpen ( WINDOW *win, int x, int y, int w, int h) {
00634     return mt_WindOpen ( gl_appvar, win, x, y, w, h);
00635 }
00636 
00638 static inline int WindClose ( WINDOW *win) {
00639     return mt_WindClose ( gl_appvar, win);
00640 }
00641 
00643 static inline int WindDelete  ( WINDOW *win) {
00644     return mt_WindDelete  ( gl_appvar, win);
00645 }
00646 
00648 static inline WINDOW* WindHandle ( int handle) {
00649     return mt_WindHandle ( gl_appvar, handle);
00650 }
00651 
00653 static inline int WindSet ( WINDOW *win, int mode, int par1, int par2, int par3, int par4) {
00654     return mt_WindSet ( gl_appvar, win, mode, par1, par2, par3, par4);
00655 }
00656 #define WindSetGrect( win, mode, grect ) WindSet( win, mode, (grect)->g_x, (grect)->g_y, (grect)->g_w, (grect)->g_h )
00657 
00659 static inline int WindGet ( WINDOW *win, int mode, INT16* par1, INT16* par2, INT16* par3, INT16* par4) {
00660     return mt_WindGet ( gl_appvar, win, mode, par1, par2, par3, par4);
00661 }
00662 static inline void* WindGetPtr ( WINDOW *win, int mode) {
00663     return mt_WindGetPtr ( gl_appvar, win, mode);
00664 }
00665 #define WindGetGrect( win, mode, grect ) WindGet( win, mode, &((grect)->g_x), &((grect)->g_y), &((grect)->g_w), &((grect)->g_h) )
00666 static inline int WindXGet ( WINDOW *win, int mode, GRECT *clip, INT16* par1, INT16* par2, INT16* par3, INT16* par4) {
00667     return mt_WindXGet ( gl_appvar, win, mode, clip, par1, par2, par3, par4);
00668 }
00669 #define WindXGetGrect( app, win, mode, clip, grect ) WindXGet( win, mode, clip, &((grect)->g_x), &((grect)->g_y), &((grect)->g_w), &((grect)->g_h) )
00670 
00672 static inline int WindSetStr ( WINDOW *win, int mode, char *str) {
00673     return mt_WindSetStr ( gl_appvar, win, mode, str);
00674 }
00675 
00677 static inline int WindSetPtr ( WINDOW *win, int mode, void *par1, void *par2) {
00678     return mt_WindSetPtr ( gl_appvar, win, mode, par1, par2);
00679 }
00680 
00682 static inline int WindCalc ( int type, WINDOW *wind, int xin, int yin, int win, int hin, INT16 *xout, INT16 *yout, INT16 *wout, INT16 *hout) {
00683     return mt_WindCalc ( gl_appvar, type, wind, xin, yin, win, hin, xout, yout, wout, hout);
00684 }
00685 #define WindCalcGrect( mode, win, inrect, outrect ) \
00686                           WindCalc( mode, win, \
00687                                        (inrect)->g_x, (inrect)->g_y, (inrect)->g_w, (inrect)->g_h, \
00688                                        &(outrect)->g_x, &(outrect)->g_y, &(outrect)->g_w, &(outrect)->g_h )
00689 
00691 static inline void WindSlider ( WINDOW *win, int mode) {
00692     mt_WindSlider ( gl_appvar, win, mode);
00693 }
00694 
00696 static inline void WindClear ( WINDOW *win) {
00697     mt_WindClear ( gl_appvar, win);
00698 }
00699 
00701 void __CDECL stdWindClear( WINDOW *win, short buff[8]);
00702 
00704 static inline WINDOW* WindAttach ( int handle) {
00705     return mt_WindAttach  ( gl_appvar, handle);
00706 }
00707 
00709 static inline void WindTop ( WINDOW *win) {
00710     mt_WindTop ( gl_appvar, win);
00711 }
00712 
00714 static inline void WindNew ( void) {
00715     mt_WindNew ( gl_appvar);
00716 }
00717 
00718 /* see glue.c */
00719 WINDOW* WindFind    ( int mode, ...);
00720 
00723 /* Slider library (for window formular) */
00728 static inline void* SlidCreate  ( short min, short max, short sinc, short linc, short value, int ori, int upd) {
00729     return mt_SlidCreate ( gl_appvar, min, max, sinc, linc, value, ori, upd);
00730 }
00731 
00733 static inline void  SlidDelete  ( void *slid) {
00734     mt_SlidDelete ( gl_appvar, slid);
00735 }
00736 
00738 static inline void      SlidAttach  ( void *slid, int mode, WINDOW *win, int up, int bsld, int sld, int dn) {
00739     mt_SlidAttach ( gl_appvar, slid, mode, win, up, bsld, sld, dn);
00740 }
00741 
00743 static inline short     SlidGetValue( void *slid) {
00744     return mt_SlidGetValue( gl_appvar, slid);
00745 }
00746 
00748 static inline void      SlidSetFunc ( void *slid, func_doslid func, void *data) {
00749     mt_SlidSetFunc ( gl_appvar, slid, func, data);
00750 }
00751 
00753 static inline void      SlidSetSize ( void *slid, int size) {
00754     mt_SlidSetSize ( gl_appvar, slid, size);
00755 }
00756 
00758 static inline void      SlidSetValue( void *slid, short value) {
00759     mt_SlidSetValue( gl_appvar, slid, value);
00760 }
00761 
00763 static inline void      SlidSetUpdat( void *slid, int upd) {
00764     mt_SlidSetUpdat( gl_appvar, slid, upd);
00765 }
00768 /* Ressource library */
00773 static inline int RsrcLoad ( const char *name) {
00774     return mt_RsrcLoad ( gl_appvar, name);
00775 }
00776 
00778 static inline void RsrcXtype ( int mode, OBJECT **rs_trindex, int num_tree) {
00779     mt_RsrcXtype ( gl_appvar, mode, rs_trindex, num_tree);
00780 }
00781 
00783 static inline void RsrcFixCicon ( OBJECT *object, int num_obs, int num_cib, INT16 palette[][4], void *fix) {
00784     mt_RsrcFixCicon ( gl_appvar, object, num_obs, num_cib, palette, fix);
00785 }
00786 
00788 static inline void RsrcFreeCicon ( void *fix) {
00789     mt_RsrcFreeCicon ( gl_appvar, fix);
00790 }
00791 
00793 static inline int RsrcUserDraw ( int mode, WINDOW *win, int __index, func_userdraw draw, void *data) {
00794     return mt_RsrcUserDraw ( gl_appvar, mode, win, __index, draw, data);
00795 }
00796 
00798 #define RsrcFree() mt_rsrc_free(gl_appvar->aes_global)
00799 
00801 static inline void* RsrcXload ( const char *name) {
00802     return mt_RsrcXload ( gl_appvar, name);
00803 }
00804 
00806 static inline void RsrcXfree ( void *rsc) {
00807     mt_RsrcXfree ( gl_appvar, rsc);
00808 }
00809 
00811 static inline int RsrcGaddr ( void *rsc, int type, int __index, void *addr) {
00812     return mt_RsrcGaddr ( gl_appvar, rsc, type, __index, addr);
00813 }
00814 
00816 static inline rscHDR* RsrcGhdr ( void *rsc) {
00817     return mt_RsrcGhdr ( gl_appvar, rsc);
00818 }
00819 
00823 /* Utility library */
00824 
00825 static inline void snd_rdw ( WINDOW *win) {
00826     mt_snd_rdw ( gl_appvar, win);
00827 }
00828 static inline void snd_arrw ( WINDOW *win, int msg) {
00829     mt_snd_arrw ( gl_appvar, win, msg);
00830 }
00831 
00832 static inline void give_iconifyxywh( INT16 *x, INT16 *y, INT16 *w, INT16 *h) {
00833     mt_give_iconifyxywh( gl_appvar, x, y, w, h);
00834 }
00835 
00836 static inline void ClipOn  ( W_GRAFPORT *graf, GRECT *r) {
00837     mt_ClipOn  ( gl_appvar, graf, r);
00838 }
00839 static inline void ClipOff ( W_GRAFPORT *graf) {
00840     mt_ClipOff ( gl_appvar, graf);
00841 }
00842 
00843 /* draw_page was a private function that some developpers use.
00844  * NOW, this is a DEPRECATED function (please use EvntRedrawGrect instead)
00845  * the following is just a hack for compatibility between windom 1.21 and windom 2.0
00846  */
00847 static inline void draw_page( WINDOW *win, int x, int y, int w, int h) {
00848     GRECT rect;
00849     rc_set( &rect, x, y, w, h );
00850     mt_EvntRedrawGrect( gl_appvar, win, &rect );
00851 }
00852 
00853 static inline int ShelHelp ( char *file, char *chapter) {
00854     return mt_ShelHelp ( gl_appvar, file, chapter);
00855 }
00856 
00857 static inline int ShelWrite ( char *prg, char *cmd, void *env, int av, int single) {
00858     return mt_ShelWrite ( gl_appvar, prg, cmd, env, av, single);
00859 }
00860 
00861 static inline void GrectCenter ( int w, int h, INT16 *x, INT16 *y ) {
00862     mt_GrectCenter ( gl_appvar, w, h, x, y );
00863 }
00864 
00865 #if 0 /* TODO */
00866 void    DebugWindom ( const char *format, ...);
00867 #endif /* 0*/
00868 
00869 
00870 __END_DECLS
00871 #endif

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